CHANGELOG
December 11, 2020
CLASSES
Mage
Glyph of Icy Veins now correctly removes poison-based effects
Corrected mana gained from
Glyph of Mage Armor
Corrected DoT effect of
Glyph of Frostfire
Priest
Added missing HoT effect for
Devouring Plague
Corrected HP gained from
Glyph of Power Word: Shield
Mass Dispel can no longer miss on friendly targets
Corrected mana gained from
Divine Fire (Priest T12 Healer 2P Bonus effect)
Warlock
Corrected Voidwalker's HP gained from
Glyph of Voidwalker
Druid
Savage Roar and
Nourish now properly benefit from
Clearcasting
Corrected all ranks of
Heart of the Wild stat scaling
Astral Alignment (Druid T11 Balance 4P Bonus effect) stacks are now properly consumed
Corrected mana gained from
Heartfire (Druid T12 Restoration 2P Bonus effect)
Hunter
Added missing
Frozen Wake effect to
Glyph of Freezing Trap
Fixed
Glyph of Concussive Shot not limiting movement speed properly
Fixed
Glyph of Dazzled Prey conditions and focus gain
Corrected
Flaming Arrow damage and scaling (Hunter T12 2P Bonus effect)
Focus no longer drops to 0 when hunters gain a new level
Shaman
Healing Stream Totem now benefits from
Purification and
Deep Healing
Added
Earthgrab to the "Controlled Root" Diminishing Returns table
Corrected mana gained from
Flametide (Shaman T12 Restoration 2P Bonus effect)
Warrior
Corrected
Victory Rush damage scaling with all ranks of
War Academy
Fixed
Raging Blow not granting stacks of
Rage of the Ages (Warrior T11 DPS 4P Bonus effect)
Paladin
Light of Dawn no longer heals the caster for the total AoE amount
Corrected
Guarded by the Light effects and their application logic
Corrected mana gained from
Fires of Heaven (Paladin T12 Holy 2P Bonus effect)
Corrected damage and scaling of
Flames of the Faithful and
Righteous Flame (Retribution and Protection T12 2P Bonus effects)
Death Knight
Blood Tap now automatically grants a stack of
Death Eater with Death Knight T11 DPS 4P Bonus.
DUNGEONS & RAIDS
Blackrock Caverns
Added missing Fire Cyclone visuals at the entrance
Corrected positioning of Finkle Einhorn
Corrected Raz the Crazed Event
Fixed
Gravity Strike damage scaling
Heat Wave now scales with
Superheated Quicksilver Armor
Corrected Teleporter conditions
Corrected Conflagrations and Quicksilvers positioning
Scripted
Shadow Prison
Ascendant Lord Obsidius is now untargettable during
Transformation
Corrected visual effects and added missing roleplay script for Corla, Herald of Twilight
Added missing RP event for Twilight Obsidian Borer
Corrected multiple various environmental visuals and spawns with SAI.
The Stonecore
Corrected NPC spawns and levels, added patrolling paths
Added missing RP script elements for Millhouse Manastorm
Rescripted Stonecore Earthshaper, added missing
Force of Earth, corrected spell conditions
Corrected aggro range and added SAI support for Crystal Shards
Corrected
Thrashing Charge hitbox
Added Collision Objects to avoid exploits and prevent skips
Corrected Rock Borers patrolling path and movement speed
Corrected RP events and behaviour of Stonecore Sentry
Added missing RP scripts for Ozruk
Reworked
Rupture mechanics, corrected shape and behaviour
Added missing RP lines for High Priestess Azil
Corrected
Energy Shield knockback damage.
PvP
Fixed exploit with players being able to carry flags while mounted in Warsong Gulch, Twin Peaks, Eye of the Storm.
QUESTS
Deepholm
Fixed Lodestone Elementals not giving credit for Elemental Energy
Corrected Unexploded Artillery Shell Mount
Added object spawns of Bottle of Whiskey and Spool of Rope
Fixed Something that Burns
Reworked Apply and Flash Dry
Fixed Take Him to the Earthcaller
Corrected events for The World Pillar Fragment
Corrected questline order
Fixed The Axe of Earthly Sundering
Reworked One With the Ground
Fixed Bring Down the Avalanche
Reworked Stonefather's Boon
Fixed Sealing the Way
Corrected item text requests for Thunder Stones
Corrected Fixer Upper object interaction conditions
Added missing events and fights on the Fractured Front
Reworked Battlefront Triage
Reworked Troggzor the Earthinator
Fixed Close Escort
Fixed Keep Them off the Front, added cosmetics and corrected visuals for catapults and their spells
Reworked Reactivate the Construct
Fixed Sprout No More
Corrected Fungal Monstrosities
Fixed Rescue the Stonefather... and Flint
Added missing RP event script for The Hero Returns
Corrected Spawns at Quartzite Basin, added missing pathing for some NPCs
Corrected Spawns at Stonehearth
Corrected misc events for The Explorers/The Reliquary, Earthcaller Yevaa now offers them in all phases
Corrected Fly Over A/H
Misc Corrections at Master's Gate (Added SAI Support for Creatures, corrected visual effects from spawns, remove random movement and unnecesary SAI for Bunnys)
Corrected Decryption Made Easy A/H
Reworked The Wrong Sequence A/H
Fixed Fight Fire and Water and Air with... A/H
Fixed Crumbling Defenses
Reworked On Even Ground
Reworked Imposing Confrontation
Fixed Unsolid Ground
Fixed Loose Stones
Reworked Violent Gale
Added missing script for A Rock Amongst Many
Reworked Putting the Pieces Together
Fixed Pebble
Fixed Clingy
Fixed Petrified Delicacies
Reworked Rock Bottom
Fixed Don't. Stop. Moving.
Fixed Resonating Blow & The Restless Brood, added a lot of security lines to handle vehicle falling camera issue
Fixed A Head Full of Wind
Fixed Wrath of the Fungalmancer & Glop, Son of Glop
Fixed Audience with the Stonemother
Fixed Rallying the Earthen Ring
Reworked Hard Falls
Reworked Therazane's Mercy
Fixed The Twilight Flight
Reworked Undying Twilight
Corrected Take No Prisoners
Added parsed loot data for Mercurial Oozes and Greater Quicksilver Oozes
Corrected Therazane Daily Quest Pooling (According to Gamepedia)
Fixed Underground Economy
Fixed Lost in the Deeps
Fixed Beneath the Surface
Corrected misc spawns for daily quests
Corrected and cleaned up lots of DB errors.
MISC
Added correct pathing for Sewer Beast.