CHANGELOG
January 27, 2021
CLASSES
Mage
Rescripted
Hot Streak &
Improved Hot Streak, corrected proc chances
Priest
Added missing visuals to
Cauterizing Flame ( T12 Healer 4P Bonus ), corrected targeting priority
Corrected mana gained from
Rapture with T13 Healer 4P Bonus
Corrected damage scaling of
Holy Word: Chastise,
Holy Fire, and
Smite with all ranks of
Twin Disciplines
Rogue
Vendetta now disappears from targets when the rogue switches specs
Druid
Savage Defense now stacks properly
Hunter
Corrected T13 2P bonus effect application logic
Shaman
Corrected
Healing Rain now benefits from
Temporal Maelstrom ( Enhancement T13 2P Bonus effect )
Warrior
Fixed
Shield Fortress value with
Glyph of Shield Wall ( Protection T13 4P Bonus effect )
Fixed
Bloodthirst calculations and scaling with all ranks of
Field Dressing
Death Knight
Fixed Blood T12 4P Bonus effect
Added missing 45s ICD for
Kiss of Death ( Blood T13 2P Bonus effect )
ITEMS
Corrected animations for all versions of
Shadowbolt Volley (
Cunning of the Cruel) proc - will now show the casting animation and the caster will not look frozen as it procs
DUNGEONS & RAIDS
Stonecore
Corborus no longer casts
Crystal Barrage while burrowed
Blackrock Caverns
Added random pathing and RP events to Twilight Torturer, Twilight Sadist, and Rom'ogg Bonecrusher
Inflict Pain is now periodic and triggers out of combat
Added missing Twilight Zealots and corrected patrol formations
Added missing Evolved Twilight Zealot
Divided Raz the Crazed events into permanent spawns to avoid getting him stuck and causing crash conditions
Redistributed layout for trash mobs at the Scar of the Worldbreaker
Corrected all trash packs with correct amount of NPC spawns
Conflagrations now patrol correctly, with corrected movement speed
Corrected movement speed for Defiled Earth Ragers
Finished all SQL related issues in the entire dungeon
Fine tuned Raz the Crazed events, added trigger bunnies, scripted all events
Scripted
Shadow Prison
Fixed
Call for Help
Separated and redefined Raz the Crazed event timers on Normal and Heroic to compensate for HP difference between difficulties
Shadowfang Keep
Scripted missing questline/RP events for both factions
Added and scripted ~200 Plague Bunnies for Horde
Added missing Stone Sleepers and corrected spawn randomness
Added all missing NPCs and corrected their patrolling paths
Bastion of Twilight
Fixed
Blackout (all ranks) sometimes not being dispellable
Devouring Flames dummy is no longer targetable
Corrupted Adherent is no longer targetable after it dies
MYTHICS
Corrected core error not loading the mythic script inside certain dungeons
Implemented 4 new affixes, corrected conditions
Replaced Quaking visual indicator
Fixed Bursting debuff duration upon gaining a new stack
Added collision check for Explosive Orb (Explosive), fixed crash condition
MISC
Z50 Mana Gulper and
Spinal Healing Injector no longer stack with other Engineering specific enchants
Secondary stats now get recalculated and dynamically scale on levelup.